Online Public Access Catalog
Ditemukan 5 hasil di pencarian Skripsi
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BRAVENESS VALUE OF THE MAIN CHARACTER IN HUNGER GAMES: MOCKINGJAY PART 1 FILM USING SEMIOTIC ANALYSIS
- AHMAD ZAKI
- 2023
This study aims to find Bravery Values by using Charles Sanders Peirce's semiotic theory with the Hunger Games Mockingjay Part 1 film as the research object. This research uses descriptive qualitative method. The aims of this research are (1) The braveness values of main character in the Hunger Games: Mockingjay Part 1 film viewed from icon aspect (2) The braveness values of main character in ... Lihat Selengkapnya
dilihat : 42 kali
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Scaling up english vocabulary through games for fourth grade student of sds it sastra atmanegara
- Rizka Nurul Fadila
- 2023
Through the use of vocabulary games, the aim of this study is to improve vocabulary acquisition. Interviews with students, classroom observations during learning and teaching activities, and documentation are the sources of data. The results of this study show that students master their vocabulary better, as can be seen from their progress while learning and teaching. Students are ... Lihat Selengkapnya
dilihat : 76 kali
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Teaching vocabulary through game learning method for third grade at sd n pisangan timur 18 during kampus mengajar batch 3 program
- Lestari Rismani Hutapea
- 2023
This study aims to conduct vocabulary teaching using game learning methods in one of the schools as a place to serve Indonesian education through the Kampus Merdeka program, namely the Kampus Mengajar. The research objectives of teaching vocabulary through game-method learning are more effective, and learning materials are more easily accepted by students. The game strategy is designed to make it ... Lihat Selengkapnya
dilihat : 98 kali
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PERANCANGAN ANIMASI INTERAKTIF PENGENALAN PLANET TATA SURYA BERBASIS ANDROID DENGAN TEKNOLOGI AUGMENTED REALITY
- RAMDHAN HADIAN
- 2019
ABSTRAK Ramdhan Hadian (19154986), Perancangan Animasi Interaktif Pengenalan Planet Tata Surya Berbasis Android dengan Teknologi Augmented Reality Begitu besarnya peranan teknologi dalam pendidikan, menjadikan alat-alat teknologi banyak dibutuhkan oleh sarana pendidikan untuk media pembelajaran sebagai alat bantu dalam proses belajar ... Lihat Selengkapnya
dilihat : 357 kali
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Cooperative Language Learning (CLL) Method in Teaching Vocabulary and Word [removed]A Field Research in 278 Junior High School Jakarta)
- Muhamad Rizki
- 2023
The need for fundamental English learning, focusing on vocabulary, was observed during teaching at SMP Negeri 278 Jakarta. Challenges arose due to the abrupt shift caused by the COVID-19 pandemic, leading to adaptations in the 2022 academic year. Initiation of a friendly learning atmosphere, introducing familiar expressions and assessing vocabulary through games and song analysis. The Cooperative ... Lihat Selengkapnya
dilihat : 32 kali
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