Scaling up english vocabulary through games for fourth grade student of sds it sastra atmanegara

  • Rizka Nurul Fadila
  • 2023

Abstrak

Through the use of vocabulary games, the aim of this study is to improve vocabulary acquisition. Interviews with students, classroom observations during learning and teaching activities, and documentation are the sources of data. The results of this study show that students master their vocabulary better, as can be seen from their progress while learning and teaching.  Students are increasingly motivated and engaged in the learning process. Vocabulary games and other supporting actions successfully helped students learn new vocabulary and understand it. Overall, the use of vocabulary games has shown good results in improving students' vocabulary acquisition.

Kata Kunci
Daftar Pustaka

Creswell, John W., and J. David Creswell. Research design: Qualitative,
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education 3.3 (2015): 21-34
Creswell, John W., and Cheryl N. Poth. Qualitative inquiry and research
design: Choosing among five approaches. Sage publications, 2016.
Hernawati.2015. “Building up the Student’s English Vocabulary Through
Fanny Stories at SMP Negeri 2Duampanua Kab. Punrang.” Journal
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Detail Informasi

Tugas Akhir ini ditulis oleh :

  • 33190164 - Rizka Nurul Fadila
  • Prodi : Sastra Inggris
  • Kampus : Kramat 98
  • Tahun : 2023
  • Periode : I
  • Pembimbing : Jimmi, M.Pd
  • Asisten : -
  • Kode : 0037.S1.EL.SKRIPSI.I.2023
  • Diinput oleh : AMW
  • Terakhir update : 07 Desember 2023
  • Dilihat : 77 kali

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