Online Public Access Catalog
Ditemukan 672 hasil di pencarian Skripsi
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SEMANTIC AND PRAGMATIC INTERPRETATION OF MILI’S SELECTED SONGS
- DIO DIKO LISTANTO
- 2025
ABSTRACT Dio Diko Listanto (33200049), Semantic and Pragmatic Interpretation of Mili’s Selected Songs. This study examines the semantic and pragmatic interpretations of symbolism in Mili’s songs "World.execute(me);", "World.search(you);", and "Sustain++;" using a descriptive qualitative method and content analysis. Music, as both an auditory art form and a linguistic expression, ... Lihat Selengkapnya
dilihat : 516 kali
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POLITENESS STRATEGIES IN MARK AND ERIC NAM’S PODCAST ON DIVE STUDIOS YOUTUBE CHANNEL: A PRAGMATIC ANALYSIS
- RAHMA FAZHARANI
- 2024
Rahma Fazharani (33200038), Politeness Strategies In Mark And Eric Nam’s Podcast on Dive Studios YouTube Channel: A Pragmatic Analysis This research is a pragmatic study of the use of positive politeness strategies in Mark and Eric Nam's Podcast on Dive Studios YouTube Channel. This research aims to analyze how to use positive politeness strategies, and how many positive politeness ... Lihat Selengkapnya
dilihat : 106 kali
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An Analysis of Illocutionary Acts in Black Panther Movie Dialogue: A Pragmatic Study
- ZAINIDA FIKRIYAHSNIAR
- 2025
In the era of globalization, movies serve not just as pleasure but also as cultural and linguistic works that reflect social and political situations. Black Panther is a movie that received international acclaim for its deep representation of African culture and power relations. Nonetheless, the pragmatic aspects present in its discussions remain barely examined. This study seeks to examine the ... Lihat Selengkapnya
dilihat : 99 kali
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A PRAGMATIC ANALYSIS OF POLITENESS STRATEGIES IN AI-HUMAN WRITING COLLABORATION (PERSPECTIVES FROM ENGLISH LITERATURE STUDENTS)
- WIRATOMO HARTANTO
- 2026
This research is entitled “A Pragmatic Analysis of Politeness Strategies in AI-Human Writing Collaboration (Perspectives from English Literature Students)” which focuses on maxims related to the principle of politeness. The purpose of this research is to identify, classify, and analyze polite utterances in English and Indonesian based on the principle of politeness. In this ... Lihat Selengkapnya
dilihat : 22 kali
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SPEECH ACTS IN KENTUCKY FRIED CHICKEN (KFC) ADVERTISEMENTS: A PRAGMATIC STUDY
- ALFITA NUR ALIFATUN AZIZAH
- 2025
This study aims to examine the use of speech acts in Kentucky Fried Chicken (KFC) digital advertisements through a pragmatic lens. It focuses on how language in advertisements is not only used to convey messages but also to perform actions that influence consumer perception and behavior. The research is based on J. L. Austin’s (1962) and John Searle’s (1976) speech act theory, which ... Lihat Selengkapnya
dilihat : 106 kali
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ANALISIS USER EXPERIENCE (UX) PADA FITUR PEMBAYARAN QRIS MENGGUNAKAN METODE USER EXPERIENCE QUESTIONNAIRE (UEQ)
- NURUL FITRIANA
- 2025
ABSTRAK Nurul Fitriana (17210367), Analisis User Experience (UX) Pada Fitur Pembayaran QRIS Menggunakan Metode User Experience Questionnaire (UEQ) Perkembangan teknologi digital telah mendorong perubahan signifikan dalam sistem pembayaran di Indonesia, salah satunya melalui adopsi QRIS (Quick Response Code Indonesian Standard) yang dikembangkan oleh Bank Indonesia. ... Lihat Selengkapnya
dilihat : 89 kali
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Analysis of Assertive and Expressive Illocutionary Acts in Raditya Dika’s Podcast “Ada Nenek Sihir Kena Guna-Guna”
- NAJMI FADLAN AZHAR FIRDAUSYI
- 2025
Abstrak Penelitian ini menganalisis tindak tutur asertif dan ekspresif dalam podcast Raditya Dika: Ada Nenek Sihir Kena Guna-Guna dengan menggunakan metode deskriptif kualitatif dan teori tindak tutur dari John Searle. Podcast sebagai salah satu bentuk komunikasi lisan digital menghadirkan peluang yang kaya untuk analisis pragmatik karena sifatnya yang spontan dan tidak terstruktur. Data ... Lihat Selengkapnya
dilihat : 71 kali
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LINGUISTIC FEATURES AND JARGON IN RISE OF KINGDOMS GAME: A QUALITATIVE STUDY OF IN GAME CHAT
- LOUIS MARCO KURNIAWAN
- 2025
The proliferation of online gaming has created dynamic virtual communities in which language plays a central role in both strategic coordination and social bonding. This thesis investigates the characteristic linguistic features and jargon of Rise of Kingdoms (RoK) in-game chat and explores how these elements function within player communication. Employing a qualitative descriptive design ... Lihat Selengkapnya
dilihat : 61 kali
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Evaluasi Pengalaman Pengguna Terhadap Aplikasi Jaklitera Menggunakan Metode User Experience Questionnaire (UEQ)
- ALIF SEPTIANDI
- 2025
Perpustakaan Jakarta dan Pusat Dokumentasi Sastra HB Jassin menghadirkan aplikasi Jaklitera sebagai upaya inovatif dalam mendukung akses literasi digital bagi masyarakat. Untuk mengukur kualitas pengalaman pengguna terhadap aplikasi tersebut, penelitian ini menggunakan pendekatan User Experience Questionnaire (UEQ) yang mencakup enam aspek utama yaitu daya tarik, kejelasan, efisiensi, keandalan, ... Lihat Selengkapnya
dilihat : 123 kali
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A Linguistics Perspective of Figurative Language in Taylor Swift's 'Folklore' Album
- HANNA PURBA
- 2025
Hanna Purba (33210101), A Linguistic Perspective of Figurative Language in Taylor Swift Folklore Album This research takes a closer look at the figurative language used in Taylor Swift’s Folklore album through a linguistic lens. Figurative language helps make song lyrics more expressive and meaningful, often revealing deeper emotions and themes. By using Geoffrey Leech’s theory on the ... Lihat Selengkapnya
dilihat : 57 kali