Online Public Access Catalog
Ditemukan 2225 hasil di pencarian Skripsi
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APLIKASI PENGELOLAAN SURAT MASUK DAN SURAT KELUAR PADA SAT LANTAS POLRES SUKABUMI KOTA
- NURHAYATI
- 2019
ABSTRAKSI Nurhayati (15150544), Aplikasi Pengelolaan Surat Masuk Dan Surat Keluar Pada Sat Lantas Polres Sukabumi Kota Surat-menyurat dan pengarsipan suatu instansi atau perusahaan merupakan kegiatan rutin yang selalu dilakukan. Karena surat berisi informasi, surat dapat membawa dampak yang besar dalam berbagai aspek salah satunya aspek pengambilan keputusan yang menjadi penentu ... Lihat Selengkapnya
dilihat : 290 kali
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IMPLEMENTASI METODE FIFO PADA SISTEM INFORMASI PENGIRIMAN BARANG PT. MULTI EKSPRES TRANSINDO CABANG SUKABUMI
- AKHMAD YUNUS
- 2020
ABSTRAK Akhmad Yunus (19162133), Implementasi Metode FIFO pada Sistem Informasi Pengiriman Barang PT. Multi Ekspres Trasindo Cabang Sukabumi Teknologi saat ini berkembang dengan begitu pesat dan menjadi peranan penting bagi sebuah organisasi atau bisnis terutama dalam pemanfaatan teknologi yang terbukti mampu menangani sebuah transaksi volume yang besar dengan waktu yang ... Lihat Selengkapnya
dilihat : 496 kali
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APLIKASI EDUKASI KONVERSI SUHU MENGGUNAKAN BAHASA PEMROGRAMAN KOTLIN BERBASIS ANDROID
- EGI ASWIRANDA
- 2020
ABSTRAK Egi Aswiranda (15160596), Aplikasi Edukasi Konversi Suhu Menggunakan Bahasa Pemrograman Kotlin Berbasis Android Aplikasi edukasi konversi suhu merupakan aplikasi edukasi yang membantu penghitungan dan pemahaman pada materi pelajaran suhu dan konversi suhu. Pemahaman siswa terhadap materi konversi suhu sebagaian besar masih dibawah standar Kriteria Ketuntasan ... Lihat Selengkapnya
dilihat : 529 kali
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Implementasi Chatbot Layanan Pelanggan Berbasis Natural Language Processing pada Platform WhatsApp Menggunakan N8N untuk Agensi DJ
- AGUNG PETER PRADITIA
- 2026
Agensi Disc Jockey (DJ) kerap menghadapi inefisiensi layanan pelanggan akibat tingginya pertanyaan repetitif melalui WhatsApp serta keterbatasan respons manual di luar jam kerja, yang berpotensi menurunkan kepuasan pelanggan dan kehilangan calon klien. Penelitian ini bertujuan merancang dan mengimplementasikan sistem chatbot layanan pelanggan berbasis Natural Language Processing (NLP) menggunakan ... Lihat Selengkapnya
dilihat : 44 kali
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SPEECH ACTS IN KENTUCKY FRIED CHICKEN (KFC) ADVERTISEMENTS: A PRAGMATIC STUDY
- ALFITA NUR ALIFATUN AZIZAH
- 2025
This study aims to examine the use of speech acts in Kentucky Fried Chicken (KFC) digital advertisements through a pragmatic lens. It focuses on how language in advertisements is not only used to convey messages but also to perform actions that influence consumer perception and behavior. The research is based on J. L. Austin’s (1962) and John Searle’s (1976) speech act theory, which ... Lihat Selengkapnya
dilihat : 87 kali
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CHALLENGES FACED DURING AN INTERNATIONAL CREDIT TRANSFER (ICT) PROGRAM AT MANAGEMENT & SCIENCE UNIVERSITY, MALAYSIA
- LUTHFIYAH AULIA AGUSTIN
- 2023
In this contemporary era, education plays an important role in improving quality around the world. For decades Indonesia has experienced improvements in the field of education. These programs were issued by the Ministry of Education and Culture, Research and Technology through the Merdeka Belajar – Kampus Merdeka (MB-KM) program. One of the MB-KM programs is International Credit Transfer ... Lihat Selengkapnya
dilihat : 147 kali
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SLANG WORD ANALYSIS ON INSTAGRAM COMMENT FROM CELEBRITY ACCOUNT: SOCIOLINGUISTIC PERSPECTIVE
- SEPTIAR ANGGRAENI
- 2023
The purpose of this thesis is to analyze language variation, that is slang, from a sociolinguistic perspective by investigating the relationship between language and society with the aim of gaining a better understanding of language structure and how language functions in communication. This research focuses on the process of categorizing slang words found in the Instagram account comments of ... Lihat Selengkapnya
dilihat : 233 kali
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CODE-MIXING USAGE IN INTERNATIONAL SERVER-BASED ONLINE GAME VALORANT
- MOCH FADHIL NUGRAHA
- 2025
This study looks into the code-mixing usage in international server-based online game Valorant among Indonesian players, with a special emphasis on the use of code-mixing. With the growing popularity of online multiplayer games and their dependency on real-time communication, Valorant has emerged as a dynamic platform for language exposure and involvement. Drawing on Muysken’s (2000) ... Lihat Selengkapnya
dilihat : 42 kali
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An Analysis of Academic Adaptation in Using English through the IISMA Program
- ASHYLLA HUMAIRA
- 2025
The purpose of this study is to analyze the academic adaptation in using the English language that the writer experienced while participating in the Indonesian International Student Mobility Awards (IISMA) 2023 program at Universiti Kebangsaan Malaysia. This study uses a qualitative research method with a narrative inquiry approach. The data is based on the writer's personal experience, ... Lihat Selengkapnya
dilihat : 44 kali
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Figurative Language in Adam Gubman's Song Lyrics For the Game Arknights
- MUHAMMAD YUSUF AULIA
- 2025
Adam Gubman has created many themes for Arknights, six of which were chosen by the writer using Abram's Theory in (Syafitri & Marlinton, 2018) where Figurative Language appears as Metaphor, Symbolism, Personification, Irony, Simile, Metonymy, Paradox, and Hyperbole, with a total of 8 themes. For the selected songs, the number of Figurative Language is as follows; "Awaken" with Dominant in 8 ... Lihat Selengkapnya
dilihat : 79 kali